Showing posts with label Interlude. Show all posts
Showing posts with label Interlude. Show all posts

Sunday, November 22, 2015

Things to Come

So originally this post was supposed to be a massive wash of pics and writing, but unfortunately I've been a bit overwhelmed as of late.  Here's the state of things: I've finished the first four survivors, barely started The White Lion, have lots of reading to do, gotta keep exercising, and the holidays are coming up.  This week I plan to do a few extra posts, because here's the four survivors:



They all look great, and I have taken a lot of pictures.  I just have to get them off my phone and onto my PC, something I plan to explore this week.  There is lots to discuss surrounding them, and plenty of progress pics to show off.

After those are done I'll be showing off The White Lion, and talking about my experiences with the game itself since I'll have gotten in some sessions by that point.  The next subjects of my painting are actually going to be gifts, so I won't be able to show pics of them till mid-late December.  In the meantime I plan to assemble some minis that I have waiting to be put together, and talk about them.  Once the gift minis are done I'm going to be doing some more Robotech stuff, and then probably dipping back into my own minis.  Whether they'll be Super Dungeon Explore or more Kingdom Death remains to be seen yet.  Keep watching this space, more to come this week!

Tuesday, May 7, 2013

Getting Back On The Horse

Following my accident a couple of weeks ago I noticed a drop in my interest towards miniatures and miniature gaming.  Part of me was worried that I had lost my passion for this hobby that I had been such a big part of my life.  When little bits of inspiration or the desire to assemble models came up I let myself dive right in.  I've assembled my Skorne Battle Box that I got from Adepticon, along with the Regault Battlepod, and I've even got some pictures from a tutorial I'm writing up for a later post on making a simple wasteland base.  However one thing has started to overshadow my other interests.



I had gotten my Sedition Wars: Battle For Alabaster mid-late January, and while I got some of the models assembled I ended up pushing it off to the side to focus on Malifaux.  Last night I grabbed a bag of miniatures from the box and put them all together.  For something so simple it was rather exciting and fun!  Right now my main goal is to get things assembled and start playing.  Once that's done I can start throwing paint at these guys.  Especially with news of an expansion already circulating.

Thursday, May 2, 2013

First Glance At Robotech RPG Tactics

I had originally intended this post to go up early last week, but it seems that being in a car crash wasn't enough as I got sick shortly after my last post, and have only recently begun to recover.  So without further delay let's dig in to one of the exciting finds at Adepticon.



The nice gentlemen from Ninja Division are running a Kickstarter for Robotech: RPG Tactics.  The game uses iconic mecha from the classic anime series Robotech.  The above picture is one of the Veritechs/Valkyries painted up as squadron leader (fans of the series will recognize the paint scheme as belonging to that of Rick Hunter as leader of Vermillion Squad).  I got to spend some time talking to the great guys from Ninja Division, tried out a demo, and took plenty of pictures. 



The above pieces are what you would call prototypes.  They're all cast in pewter and made up as special demo crews for cons, and were painted by the talented John Cadice shortly before the con.  The final product is going to be cast in plastic, which in this case isn't a bad thing as the minis I got to hold all had some heft to them.  Plastic Robotech minis will be a lot more durable, especially the battlepods.  Speaking of Battlepods there were some special Battlepod promo minis given out each day to the first 100 people who came by at Adepticon.  While I was unable to grab one myself a friend of mine, hearing about my car accident, grabbed one for me.



Needless to say I was very happy about this find.  I currently have the guy assembled and standing on my desk waiting to be based, but haven't decided if I'm going to sculpt a blasted street or if I'll do more of a ruins.

I got a chance to play the demo itself, and it seems pretty straightforward.  You're either the Zentraedi or the UEDF (United Earth Defense Force), and you utilize a number of squads.





There was only a small selection of models for the demo.  The Zentraedi was all Gulag Battlepods while the UEDF had a squad of three veritechs and a pair of Tomahawk Destroids.



The Gulag Battlepods had a style/scheme that gave them the potential to have more Battlepods swarm onto the field at the end of each turn (replacing ones destroyed during the turn), unless you entirely destroyed that squadron.  The UEDF had smaller numbers, but packed a lot of firepower.  Interested in checking out the rules?  Well they've given a sneak peak at them!  PLEASE NOTE:  THESE RULES ARE *NOT* FINAL!!!  These are still a rough look at things, and the final product could differ wildly from what you read.

While you're reading the rules, how about a look at the Veritech in Gerwalk/Guardian mode as well as fighter mode?







I was VERY impressed with the detail.  They definitely caught the feel of the original designs in my opinion, and when cast in plastic should look just as good as what you see here.  For a, "quick and simple," paint job John Cadice really captured all the flavor of the series I remember growing up with.  One thing worth noting is that each Veritech has three forms: Fighter (Jet Fighter), Battloid (transformed), and gerwalk/guardian (legs and arms extended in Jet Fighter mode).  While switching between modes is simple (done when the squad activates), it does mean three models painted for one figure used in the game.  Given the overall durability and power, it may as well be three models in one.

For the demo we were given Squad Cards which had stats and traits for the squads used during the game.





Again please note: THESE ARE PROTOTYPES AND NOT FINAL VERSIONS!!!  Even though they're not necessarily the completed project they're very easy to read and follow.  I think the general format they use is very solid, and will help the game along.  You can see weapons and general stats occupying the left 2/3rds of the card while armor/life points occupy the right.  A quick look shows you that those Battlepods need swarm tactics with how easily they'll be shot out of the sky.

While there weren't any on the board there was a Defender Destroid that had been painted up and on display.




And for those of you interested in the recently unlocked Roy Fokker Veritech here's a sneak peak at what it may look like painted:



While it may look like the range of models is rather limited I'd like to remind my readers that these are the figures that were cast in pewter and set up as a quick demo crew before Adepticon.  The Kickstarter has already reached multiple stretch goals and unlocked:

Gnerl Fighters, Sentry Pod Upgrade, Mk. II Monster (YES!!!), Spartan & Phalanx Destroids,  Support Battlepods, and Zentraedi Male Power Armor!

The rumor goes (according to some guy with the initials K.N.) that anything from the Macross Saga is fair game to be a piece in the game.  I did ask about the limit, and so far the agreement between Ninja Division, Harmony Gold, and Palladium Games is for the Macross Saga.  However it stands to reason that if things do well enough we could see Southern Cross, New Generation (Genesis Climber Mospeada for you hardcore fans), and Sentinels!

However far this goes the prospects are already exciting!  I still have a few clinging details from the excitement of Adepticon to attend to, but soon I hope to get a post up about a painted promo Battlepod.

Wednesday, June 20, 2012

Interlude: Dinner

I've been working pretty hard this week in my normal job, and today I got sun baked pretty good.  For whatever reason this seemed like a good time to make lemon pepper chicken.



Very tasty.  I might have enough mental acumen after eating to do some more OGRE painting.