Showing posts with label Tabletop RPGs. Show all posts
Showing posts with label Tabletop RPGs. Show all posts

Wednesday, December 17, 2014

Cheering Up A Friend

Some days are better than others, but then there are days that make the list.  In case you didn't click the previous link, my friend recently had a really really bad day.  My response was to keep up a constant stream of pictures from the latest (and eagerly awaited) commission for him. 



That's the start.  I was told platinum blonde hair, but not too white.  I used a very light grey with some yellow wash, and then started picking out the highlights with the same base color mixed in with a dash of yellow, followed by highlighting up to white and topped with a yellow wash.  BONUS: The eyes came out looking absolutely lovely!



The shirt came out looking great.  The character, named Alta, is an NPC sailor on the ship, "The Virtuous Maiden," in an ongoing fantasy campaign I'm running.  When I asked how her shirt was to be painted I was told, "Blue, like the water."  I broke out a nice turquoise and started with that.  I tried a nice light green wash, but stopped using it pretty quickly when I saw that it wasn't going to really show up in the recesses.  Instead I went with a dark blue wash, and starting with the base color again highlighted up towards a mint white.  I like smoothing things over with a thin wash after I'm done highlighting, and so I used the green wash from earlier and it turned out perfectly.



When originally looking at the mini from the front you can see what might come across as kneepads, but it's actually her knees showing through.  Turns out that the leather guard on front is more a pair of chaps.  There was some deliberation as to whether or not her knee or pants were showing.  Checking out the back of her legs you can see some natural folds that don't look quite like skin, and thus resulted in the above.




Trying to gauge how close to completion a miniature is can be very difficult.  Sometimes it looks like you're nowhere near done only to find out that you just have a few minor details left, and other times it looks like you're 95% done for an additional four hours of work.  Alta ended up being the former.  There was a lot of spots of leather, and normally I like to vary it up a bit and make some of the leather black or a darker shade of brown, but I was requested to keep it as just leather.  I'm glad I did, and I think the worked out very well.  I may have to change how I approach similar materials on miniatures in the future.




So that's the finished miniature right?  Well, not exactly.  She's fully painted yes, but I still wanted to add more to her base. 




Alta's companion has already been painted up previously, and I wanted her basing to match his.  This way they could stand together on the table and be in unison.  My friend was very happy with the final result, and now Alta and Lictalor are together at last.

Tuesday, December 2, 2014

All Aboard!

It started out like any other evening.  Work was winding down, and I only had one stop to make on the way home.  The previous day I had received a notice that a package was waiting for me to pick up from the post office.  I hadn't been expecting anything, and my curiosity was piqued.  After I retrieved my parcel from the postal teller I noticed that the sender was simply labeled as, "Chaosium."  Thinking nothing of it I returned home and began to inspect its contents:



What did I find inside?  The beginning:



A treasure trove of lost knowledge and artifacts had been sent to me.  Tickets, passports, postcards, a map, and books started me on a European tour that I would never forget, try as I might:





My hands trembled as I removed the blasphemous knowledge from its sturdy cradle.  I struggled to understand the curvilinear hieroglyphs that seemed foreign yet strangely familiar to me. 



Names, places, danger, and terror beyond comprehension flashed through my mind as my fingers danced across the tomes.  I wanted to turn away, to leave the precipice of discovery at which I stood, yet something sinister kept drawing me in:



I finally reached the last of the box's contents.



In my hands I held diagrams of some profane and alien nature.  What lost and ancient evil threatened to consume me?  Could I survive such a journey, and would I want to?  My eyes looked out the window to the dawning twilight, and in my ears I fancied that I could hear the distant whistle of a train calling out to its passengers.  The Orient Express awaits.

Friday, August 29, 2014

Gen Con 2014 Retrospective: Saturday

You may have noticed a bit of a delay between my last posts, and well, work has kind of exploded.  Not literally of course, but it's been so busy that I've barely gotten enough time to eat let alone blog.  So let's get my Gen Con Saturday under way shall we?

Saturday started off with me waking up at my own pace and deciding to casually head over to the exhibitor's hall with my buddy.  Before we even got out of the hotel we came across Luca from the RPG Classic, Chrono Trigger, just after she got her morning cup of coffee.



We get to the convention center, and we decide to cut through the events hall to get to the dealer's room.  On our way we come across a really awesome cosplay of the sisters Elsa and Anna from Disney's Frozen:



Today is my relaxed day, so I spend time wandering around the exhibitor's hall seeing what I can see.  One stop I made was by Palladium's booth to check out the sprues for the upcoming Robotech Tactics RPG miniatures game:



It was really nice to get a close-up look at these miniatures.  I can't wait to get my hands on my own copies.  The miniatures look pretty detailed and of high quality.

So I continued my journey and came across a Scout Trooper:



I stopped and got a picture as my friend had been disappointed that he hadn't encountered any Storm Troopers at the con so far.  I would later find out that he did indeed come across some Storm Troopers, but missed the Scout Trooper.

Time was ticking down to my 2pm Victoriana demo, but before I left the exhibitors/events hall I caught one of my friends in cosplay and was able to convince her to let me snap a photo:



It was a short rush to get to the demo area, but I arrived in time.  Victoriana is a fantasy setting in, shock, Victorian London/Europe, but it makes use of the traditional fantasy races.  It's a fun setting that I hope to run a game for some day.  I was in for a treat though as my demo was more gothic horror than high fantasy.  My group and I were trying to convince a landowner that our claim was legitimate (it wasn't), but it turns out that all the fuss over heritage was for a vampiric/Frankenstein-esq operation.

As a side-note: this is a reason why I need to blog semi-real time.  I've forgotten most of the good details from that game.  All I remember is that fun was had, and that I make a bad solicitor.

After the demo I get back to the hotel and decide to grab dinner at The Ram.  On the way we encountered a robotic/moving Dalek:



It was a very impressive feet and a great way to build an appetite.  Once we hit The Ram we sat down in the general seating area and caught the end of Star Wars: A New Hope while waiting for our food.  Something must've gone wrong, and we ended up suspecting that our order hadn't gotten put in or some other glitch because we were halfway into The Empire Strikes Back by the time our food arrived.  We had been joined by two other travelers who had ordered their food and gotten it before we got our meal.

On our way back, our evening having been cancelled, we passed a guy who looked suspiciously like Nathan Rice (Lodge from the Gamers movies).  I commented as such and my friend asked me if I was sure followed by a suggestion that we find out.  A quick dash backwards followed by an awkward hello, and it turns out that yes indeed it was him!



It was a great way to top off our Saturday night, and made the events of our dinner even more worthwhile.

UPDATE:  Forgot to mention that I ran into Andy Dopieralsk, also of Dead Gentleman fame, on our way back to the hotel, but he was in a bit of a hurry to get to an event he was needed at.

I rounded out the evening by watching Dark Dungeons, which turned out to be hilarious enough to justify buying my own copy the next day.

Thursday, August 15, 2013

The Gamers: Hands of Fate (Review!)

So being a backer to the latest Gamers movie means I got a chance to see the film a day early!  Woot!  Short version:  The movie is great.  Go watch it.  It's free for a couple of weeks!  Go here: http://watchthegamers.com/

If you're having trouble with the above link try it on Vimeo



Ok extended review time.  After watching this movie I've found myself invested on two different levels. There's the level of the plot itself, which is fun and whimsy, and then there's the subplot of women in gaming, which has become a larger issue in the gaming community.

If you liked The Gamers: Dorkness Rising then you're going to love The Gamers: Hands of Fate.  Matt Vancil weaves another wonderful plot involving the world of gamers and their struggles.  This time around the focus is on the realm of Collectible Card Game (CCG) players, and the fictional game of Romance of the 9 Empires.  The movie makes use of some scenes in green-screen to help create a representation of the fictional world of Countermay, which is the setting of R9E.  Rather than use the world of Countermay for gags and jokes it actually gives the fictional characters their own subplot.  It delivers exposition in the form of a small vignette that gives the audience a deeper connection to the setting of the game, and helps them to understand the level of passion the players for R9E feel.


Half of the movie occurs at Gen Con, the best four days in gaming!  Most of these scenes were filmed at Gen Con 2012, and for me it was quite a rush to see a place that I am quite familiar with as I have been attending Gen Con since it came to Indianapolis in 2003.  A film about gamers that goes to the biggest convention for gamers, and uses the environment to its advantage?  Brilliant!  It really blends the background into the movie seamlessly.  Steven Wolbrecht's music helps to add a layer of emotion to the plot and subplots as they unfold around the characters.  Overall it doesn't dominate, but you would notice if it was missing; which to me is the sign of a great score.

The acting was beautiful.  Each of the actors did an amazing job bringing their characters to life, and you can see the story/struggle being told in their expressions and body language just as much as the dialog and setting.  To my personal delight there were several crossovers and allusions to other productions from Zombie Orpheus Entertainment, including a couple of very hardcore cosplayers speaking in Orcish!  There is so much fun in this movie that it's another must-see for all gamers!

The main plot of the movie could best be described as: Cas (Brian Lewis) attempting to earn the attention of Natalie (Trin Miller) who has zero interest in just another gamer guy.  This might seem like a classic love story at first glance, but the reality is much different.  Cas seems to be completely unaware of the conflict that Natalie faces as a gamer.  Through the events in the movie he gains an understanding of a different group of gamers as well as being a vehicle for showcasing the conflicts that all female gamers face.  The dialog is very natural, but a bit harsh at points.  Matt Vancil and Nathan Rice chose to tackle the issue of women in gaming head on rather than tiptoe around it, and the entirety of the film is stronger because of it.  There may be some parts that are uncomfortable to watch, but it shines a light into a darker area of the gaming culture that needs to be looked at.  There is a lot to take away from this film, and it is definitely worth your time to watch whether you are a gamer or know gamers.

There's a lot more I'd like to address, but I'd like to wait a few weeks before doing a more in-depth look in order to give others time to explore it and discover what lies within.  I head out for Gen Con soon, and my next post will have more pics from me onsite.

Monday, May 27, 2013

There's 37 More of Me Asshole! YEA!!!

UPDATE:  Apparently my work has caught the eye of Matt Vancil, who wrote The Gamers: Dorkness Rising.  He is quoted as saying, "The (highly accurate!) painting of a mound of dead bards mini," on my Facebook page, as well as linking to this post.  Thanks Matt!  Welcome to all my new visitors!


Memorial Day 2012 was when I first started this blog.  I had no idea where it would go, and whether or not I'd post with any sort of regularity.  Now that a year has passed I can confidently say I enjoy writing, painting, and posting pics of my work!  My momentum has slowed a bit, and recently I've managed to eek out a post a week.  However this blog still does not feel like a chore, and I lament being unable to paint and post more.  In the time I've started painting I have achieved: painting camo, commissions, gifts, building scenery, working with different paint lines, and working with a wet palette.  It's been a great year, and I look forward to what this year holds as I meet more painters, and learn more tips/tricks!

To celebrate this momentous occasion I have chosen to paint a rather fun piece, the Mound of Dead Bards:



The piece was part of add-ons for a couple of kickstarters by Dead Gentlemen/Zombie Orpheus Entertainment.  You may recall my fondness for these guys when I wrote about meeting them at Gen Con 2012.  The above pic is from a scene in the movie The Gamers: Dorkness Rising, and is a hilarious film to watch if you're a gamer, or if you know gamers.  For more on the in-joke go here.  If you liked that clip I recommend checking them out as well as their Facebook page.  The bard in question is Scott C. Brown, who plays the character of Leo in Dorkness Rising.

Onto the painting!



This is a complicated piece in that there is a LOT going on.  Cloaks, torsos, legs, boots, hands, faces, even a hat!  The first WIP pic shows how scattered everything is, which can make the process drag a bit as it takes time to pic things out and get them painted.



As you can see I've gotten the flesh and hair done, and I believe this pic has the pants done as well.  The torso/sleeves that litter the mound are just about done, and I had to go over them with metallic white and then a wash to try and get a silkier or velvety feel to them.  This piece took a bit of time, but was well worth it!  Here's the mostly finished product:






I say mostly done because the bard's shoulders have a striped ruffle to them, and I got the yellow base down but completely forgot the black bands.  I hadn't realized my mistake until after pics had been taken, uploaded, and edited.  This means I need to go back and finish up that tiny bit, so expect a follow up pic later this week.

Tuesday, July 17, 2012

Hands of Fate

In addition to playing war games/miniatures games I'm also a big fan of tabletop roleplaying games.  I started playing when I was nine years old, and when I was eleven I started running them (badly).  While I try not to talk about my early attempts gaming has been a big part of my life and a passion that I have carried with me throughout the years.  A few years ago I discovered the joy that is The Gamers: Dorkness Rising.  The movie is a humorous look at Gamers and how we enjoy our passion.  The movie touched a special place in my heart, and I have been waiting eagerly for the next installment.

That wait is nearing an end.  The Gamers: Hands of Fate has come to Kickstarter, and you can be certain I was there at the kickoff with my donation in hand.  I managed to get in at The Shadow's Minion level, and will be spending the next couple of months mulling over my options for what encounter I want to design.

If you're a tabletop gamer and haven't heard of Dorkness Rising I highly encourage you to check it out, along with Journey Quest.  Journey Quest was done by the same group, and written by the same writer, Matt Vancil.  It is no coincidence that I also contributed a good chunk to the kickstarter for the 2nd Season.

You don't have to be a gamer to enjoy either series.  The characters are well written and consistent, and the story offers something for both gamers and non-gamers.  Gamers will understand some of the inside jokes while non-gamers will get a glimpse into our world.  Either way it will be a hilarious movie to watch!